
When GPU Resources Run Dry, It Still Looks Like Everything Is Working: A Taleโฆ
๐ Originally published (in Japanese) at forge.workstyle.tech. ๐ Originally published (in Japanese) at forge.workstyle.tech. On the same machine (1 GPU, 12GB VRAM), two Claude Code sessions were running separate tasks concurrently. This one: Generating lip-sync caricature videos using InfiniteTalk (10โ12 minutes per video) The other: Estimating hand poses from real-life video footage (WiLoR) One day, the lip-sync task for 6 videos was still pending after an hour and a minute of waiting. Looks Normal on the Surface The GPU is running at full capacity. It looks like the slowness is due to heavy processing. I tried to break it down by process. In this environment (WSL2), per-process usage isn't visible. I have no idea who is using how much. It Was Happening on the Other Side Too In the other session, I asked about the speed of hand estimation.

