
Building Offline-First Mobile Apps: A Practical Guide to Sync Queues
Users don't care whether they're on a train, in a lift or in a building with terrible signal. They expect your app to work. Offline-first design treats the network as optional: the app reads and writes locally, then syncs when it can. Here's a pattern that works well in practice. 1. The local database is the source of truth for the UI

